Rust Data

rustdata.spaceservers133.18.148.48:28017.ipynb

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Offline 133.18.148.48:28015 checked 3d ago

TABRUST beta Sv1

moddedcarbon

Connect

srv = rust.server("133.18.148.48:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 3
rank #7,847 # top 35%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak14players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 17:32 UTC11d ago 2 NaN running 0
1 Thu 15 Oct, 12:55 UTC13d ago 20 held half 2.2 days 0
2 Thu 15 Oct, 06:30 UTC13d ago 20 NaN 0.3 days 0
3 Wed 14 Oct, 14:52 UTC14d ago 12 NaN 0.7 days 0
4 Tue 13 Oct, 14:49 UTC15d ago 1 NaN 1 days 0
5 Mon 12 Oct, 11:57 UTC16d ago 3 NaN 1.1 days 3
6 Mon 12 Oct, 05:38 UTC16d ago 3 NaN 0.3 days 0
7 Sun 11 Oct, 22:12 UTC16d ago 3 NaN 0.3 days 1
8 Sun 11 Oct, 14:07 UTC17d ago 3 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
133.18.148.48:28015
region
–
max players
200
group limit
6 max
wipe schedule
–
last wipe
17 Oct 2026, 06:39 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 76 on average78/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 57 on average156/260
2红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average7/200
3Rustico 3groups of 5 · 8 on average5/100
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TABRUST beta Sv1 rank?

Player hours over seven days put TABRUST beta Sv1 at #7,847, in the top 35% of the ranked set.

How many players does TABRUST beta Sv1 hold at once?

TABRUST beta Sv1 returns no live count at this refresh, having last been seen 3 days 1 hours ago. Over the last seven days it averaged 0 players and peaked at 3.

Server facts

What Rust version does TABRUST beta Sv1 run?

Rust network protocol 2635 and build 168909 on Linux is what TABRUST beta Sv1 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TABRUST beta Sv1, and is it online now?

TABRUST beta Sv1 is offline at this refresh; the last response came 3 days 1 hours ago. 115 of 168 hours up over the last 7 full days, or 68%. The first row Rust Data holds for it is dated 18 September 2026.

In which location is TABRUST beta Sv1 hosted?

For TABRUST beta Sv1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.18.148.48:28015.

Rules, settings, map

Which rules apply on TABRUST beta Sv1, and what settings?

No gather rate appears in the name: TABRUST beta Sv1. 6 players is the maximum per group. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does TABRUST beta Sv1 wipe, and on what schedule?

TABRUST beta Sv1 wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 13 hours ago.

What is wipe day on TABRUST beta Sv1 like?

Across recent wipes the busiest point averaged 14 players. Peak population on the latest wipe came 36 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain TABRUST beta Sv1?

These Rust Data lists include TABRUST beta Sv1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TABRUST beta Sv1?

These tags are published by TABRUST beta Sv1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into TABRUST beta Sv1?

Enter client.connect 133.18.148.48:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slot count: 200.
ts6
Group limit No team may exceed 6.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online