Rust Data

rustdata.spaceservers133.204.156.197:28017.ipynb

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Offline 133.204.156.197:28015 checked 35d ago

test

Connect

srv = rust.server("133.204.156.197:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,264 # top 61%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
133.204.156.197:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 02:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Quick answers

From the figures on this page.

Population data

What position does test take in the server rankings?

Rank #13,264 on seven-day player hours for test, within the top 61% of all ranked servers.

How full does test run?

The current row shows test offline; the last response was 35 days 14 hours ago.

About the server

What is the Rust version on test?

The build is Rust network protocol 2633 and build 165217 on Windows, run by test. The protocol has to match before you can join, and Steam does the updating.

Is test up, and what does its uptime show?

The latest sample has test offline, with a last sighting 35 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does test run from?

For test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 133.204.156.197:28015 is its address.

Settings and map

Which settings and rules does test run?

You will not find a gather rate in the string test. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has test loaded?

A procedural map runs on test, generated by the game.

Wipe data

On what schedule does test wipe?

Too few wipes are on record for test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 55 days 14 hours ago.

Tags, lists

Which Rust Data filters and lists contain test?

The Rust Data lists that test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on test hold?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to test?

Enter client.connect 133.204.156.197:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online