Rust Data

rustdata.spaceservers133.207.41.64:28016.ipynb

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Offline 133.207.41.64:28015 checked 22d ago

My Server Name

Connect

srv = rust.server("133.207.41.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,809 # top 61%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 11:42 UTC24d ago 1 NaN running 1
1 Thu 17 Sep, 10:52 UTC40d ago 1 held half 16 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
133.207.41.64:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 11:42 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average422/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average189/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average87/150

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Rank #13,809 on seven-day player hours for My Server Name, within the top 61% of all ranked servers.

What population does My Server Name carry?

My Server Name returns no live count at this refresh, having last been seen 22 days 13 hours ago.

Server facts

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

The latest sample has My Server Name offline, with a last sighting 22 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 September 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.207.41.64:28015.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipes and dates

On what schedule does My Server Name wipe?

Too few wipes are on record for My Server Name to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 12 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold My Server Name, and which filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Server Name?

Enter client.connect 133.207.41.64:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,540 players 11,716 servers online