Offline 133.32.225.67:28015 checked 4d ago
yue_test
Connect
srv = rust.server("133.32.225.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 04:05 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Tue 20 Oct, 14:58 UTC8d ago | 0 | NaN | 3.5 days | 0 |
| 2 | Fri 9 Oct, 10:51 UTC19d ago | 0 | NaN | 11.2 days | 0 |
| 3 | Wed 7 Oct, 10:52 UTC21d ago | 0 | NaN | 2 days | 0 |
| 4 | Thu 24 Sep, 01:55 UTC34d ago | 1 | NaN | 13.4 days | 0 |
| 5 | Mon 21 Sep, 05:38 UTC37d ago | 1 | NaN | 2.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 133.32.225.67:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 04:11 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does yue_test compare in the rankings?
Rank #14,940 on seven-day player hours for yue_test, within the top 67% of all ranked servers.
What population does yue_test carry?
Offline now for yue_test, with the last sample 4 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does yue_test run?
Rust network protocol 2635 and build 168909 on Windows is what yue_test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is yue_test, and is it up?
The latest sample has yue_test offline, with a last sighting 4 days 15 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is yue_test hosted?
For yue_test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 133.32.225.67:28015 is its address.
Map and rules
What rules and settings are recorded for yue_test?
No gather rate appears in the name: yue_test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does yue_test wipe, and how often?
yue_test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 15 hours ago.
On yue_test, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does yue_test appear among Rust Data lists and filters?
On Rust Data, yue_test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on yue_test hold?
The game's server browser reads these tags from yue_test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into yue_test?
In Rust, F1 opens the console: type client.connect 133.32.225.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.