Rust Data

rustdata.spaceservers133.32.225.67:28016.ipynb

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Offline 133.32.225.67:28015 checked 4d ago

yue_test

Connect

srv = rust.server("133.32.225.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,940 # top 67%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct22 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 04:05 UTC4d ago 1 NaN running 0
1 Tue 20 Oct, 14:58 UTC8d ago 0 NaN 3.5 days 0
2 Fri 9 Oct, 10:51 UTC19d ago 0 NaN 11.2 days 0
3 Wed 7 Oct, 10:52 UTC21d ago 0 NaN 2 days 0
4 Thu 24 Sep, 01:55 UTC34d ago 1 NaN 13.4 days 0
5 Mon 21 Sep, 05:38 UTC37d ago 1 NaN 2.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
133.32.225.67:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 04:11 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Population data

How does yue_test compare in the rankings?

Rank #14,940 on seven-day player hours for yue_test, within the top 67% of all ranked servers.

What population does yue_test carry?

Offline now for yue_test, with the last sample 4 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What Rust version does yue_test run?

Rust network protocol 2635 and build 168909 on Windows is what yue_test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is yue_test, and is it up?

The latest sample has yue_test offline, with a last sighting 4 days 15 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 20 September 2026.

In which location is yue_test hosted?

For yue_test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 133.32.225.67:28015 is its address.

Map and rules

What rules and settings are recorded for yue_test?

No gather rate appears in the name: yue_test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does yue_test wipe, and how often?

yue_test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 15 hours ago.

On yue_test, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does yue_test appear among Rust Data lists and filters?

On Rust Data, yue_test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on yue_test hold?

The game's server browser reads these tags from yue_test: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into yue_test?

In Rust, F1 opens the console: type client.connect 133.32.225.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online