Rust Data

rustdata.spaceservers133.88.101.163:28017.ipynb

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Online 133.88.101.163:28015 checked 10m ago

RustServer_28493

Connect

srv = rust.server("133.88.101.163:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 17:43 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 462451390
Map of RustServer_28493
map
Procedural Map
size
2500
seed
462451390
Open on RustMaps

Server

srv.info()
address
133.88.101.163:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 17:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average454/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average985/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43/250

Quick answers

From the figures on this page.

Player counts

How does RustServer_28493 compare in the rankings?

Over the last seven days RustServer_28493 sits at #15,327 on player hours, in the top 69% of ranked servers.

How many players does RustServer_28493 hold at once?

RustServer_28493 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does RustServer_28493 run?

Averaged over 48 hours: 119 server fps, never under 92. The entity count peaked at 32,475, covering buildings, deployables and the rest of the world. The memory field tops out at 2,030 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RustServer_28493 run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_28493. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_28493, and is it online now?

Online is the state at the latest refresh for RustServer_28493. A restart about 4 days 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does RustServer_28493 run from?

There is no region published for RustServer_28493. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 133.88.101.163:28015 is its address.

Map and rules

What rules and settings are recorded for RustServer_28493?

The name RustServer_28493 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_28493 selected?

Size 2,500, seed 462451390: the procedural map on RustServer_28493, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_28493 wipe, and on what schedule?

The record for RustServer_28493 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days ago.

What is wipe day on RustServer_28493 like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RustServer_28493?

The Rust Data lists that RustServer_28493 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_28493?

These tags are published by RustServer_28493 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RustServer_28493?

The manual route: launch Rust, F1, then client.connect 133.88.101.163:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online