Rust Data

rustdata.spaceservers133.88.107.9:28017.ipynb

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Online 133.88.107.9:28015 checked 7m ago

RustServer_11925

Connect

srv = rust.server("133.88.107.9:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,956 # top 45%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 20634
Map of RustServer_11925
map
Procedural Map
size
3000
seed
20634
Open on RustMaps

Server

srv.info()
address
133.88.107.9:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:06 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_11925 rank?

Rank #9,956 on seven-day player hours for RustServer_11925, within the top 45% of all ranked servers.

What population does RustServer_11925 carry?

The sample now reads 0 players for RustServer_11925, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 0 players.

About the server

How smoothly does RustServer_11925 run?

Server fps over the last 48 hours averages 101; the floor is 81. Entity numbers reached 47,833, and that includes buildings, deployables and the rest. The memory field tops out at 2,291 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RustServer_11925 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_11925. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_11925, and is it up?

Online is the state at the latest refresh for RustServer_11925. The uptime it reports puts the last restart about 5 days 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 2 October 2026.

Where does RustServer_11925 sit?

There is no region published for RustServer_11925. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 133.88.107.9:28015 is its address.

Settings and map

Which settings and rules does RustServer_11925 run?

You will not find a gather rate in the string RustServer_11925. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustServer_11925 selected?

The game generates the map on RustServer_11925: procedural, size 3,000, seed 20634. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RustServer_11925 wipe, and how often?

Too few wipes are on record for RustServer_11925 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 19 hours ago.

Tags, lists

Where does RustServer_11925 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_11925: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_11925?

These tags are published by RustServer_11925 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer_11925?

Enter client.connect 133.88.107.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online