Online 133.88.120.27:28015 checked 42m ago
RustServer_9257
Connect
srv = rust.server("133.88.120.27:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 13:47 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Tue 15 Sep, 21:28 UTC44d ago | 2 | halved by day 3 | 16.7 days | 0 |
| 2 | Tue 15 Sep, 11:02 UTC44d ago | 2 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 5670
- map
- Procedural Map
- size
- 3000
- seed
- 5670
Server
srv.info()- address
- 133.88.120.27:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 13:47 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362/425 |
Quick answers
From the figures on this page.
Player counts
What position does RustServer_9257 take in the server rankings?
Rank #15,284 on seven-day player hours for RustServer_9257, within the top 69% of all ranked servers.
How full does RustServer_9257 run?
RustServer_9257 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does RustServer_9257 perform?
Server fps over the last 48 hours averages 103; the floor is 86. Entity numbers reached 47,166, and that includes buildings, deployables and the rest. A high of 2,387 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RustServer_9257 on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_9257 runs. Steam updates your game for you, but the protocol must match to join.
Is RustServer_9257 up, and what does its uptime show?
Online is the state at the latest refresh for RustServer_9257. The uptime it reports puts the last restart about 6 days 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 14 September 2026.
Which location does RustServer_9257 run from?
For RustServer_9257, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.120.27:28015 is its address.
Settings and map
Which settings and rules does RustServer_9257 run?
You will not find a gather rate in the string RustServer_9257. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has RustServer_9257 selected?
The game generates the map on RustServer_9257: procedural, size 3,000, seed 5670. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RustServer_9257 wipe, and on what schedule?
RustServer_9257 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 11 hours ago, and that is the one in play.
On RustServer_9257, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.
Lists and tags
Which Rust Data filters and lists contain RustServer_9257?
The Rust Data lists that RustServer_9257 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustServer_9257?
These tags are published by RustServer_9257 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to RustServer_9257?
The manual route: launch Rust, F1, then client.connect 133.88.120.27:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.