Online 133.88.121.110:28015 checked 6m ago
RustServer_28076
Connect
srv = rust.server("133.88.121.110:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 05:35 UTC11d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 27915
- map
- Procedural Map
- size
- 3000
- seed
- 27915
Server
srv.info()- address
- 133.88.121.110:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 05:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustServer_28076 rank?
Rank #15,318 on seven-day player hours for RustServer_28076, within the top 69% of all ranked servers.
What population does RustServer_28076 carry?
Current row: 0 players on RustServer_28076, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does RustServer_28076 perform?
Server fps over the last 48 hours averages 134; the floor is 97. Entity numbers reached 47,589, and that includes buildings, deployables and the rest. A high of 2,361 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer_28076 on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_28076. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustServer_28076, and is it online now?
Online is the state at the latest refresh for RustServer_28076. A restart about 5 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustServer_28076 sit?
For RustServer_28076, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.88.121.110:28015.
Rules, settings, map
Which settings and rules does RustServer_28076 run?
No gather rate appears in the name: RustServer_28076. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer_28076 selected?
The game generates the map on RustServer_28076: procedural, size 3,000, seed 27915. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RustServer_28076 wipe, and how often?
Too few wipes are on record for RustServer_28076 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 6 hours ago.
What is wipe day on RustServer_28076 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 6 hours after it began.
Tags and filters
Which Rust Data filters and lists contain RustServer_28076?
The Rust Data lists that RustServer_28076 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustServer_28076 hold?
The game's server browser reads these tags from RustServer_28076: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RustServer_28076?
In Rust, F1 opens the console: type client.connect 133.88.121.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.