Rust Data

rustdata.spaceservers133.88.121.110:28017.ipynb

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Online 133.88.121.110:28015 checked 6m ago

RustServer_28076

Connect

srv = rust.server("133.88.121.110:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 05:35 UTC11d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 27915
Map of RustServer_28076
map
Procedural Map
size
3000
seed
27915
Open on RustMaps

Server

srv.info()
address
133.88.121.110:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 05:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_28076 rank?

Rank #15,318 on seven-day player hours for RustServer_28076, within the top 69% of all ranked servers.

What population does RustServer_28076 carry?

Current row: 0 players on RustServer_28076, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does RustServer_28076 perform?

Server fps over the last 48 hours averages 134; the floor is 97. Entity numbers reached 47,589, and that includes buildings, deployables and the rest. A high of 2,361 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustServer_28076 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_28076. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_28076, and is it online now?

Online is the state at the latest refresh for RustServer_28076. A restart about 5 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer_28076 sit?

For RustServer_28076, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.88.121.110:28015.

Rules, settings, map

Which settings and rules does RustServer_28076 run?

No gather rate appears in the name: RustServer_28076. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_28076 selected?

The game generates the map on RustServer_28076: procedural, size 3,000, seed 27915. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_28076 wipe, and how often?

Too few wipes are on record for RustServer_28076 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 6 hours ago.

What is wipe day on RustServer_28076 like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 6 hours after it began.

Tags and filters

Which Rust Data filters and lists contain RustServer_28076?

The Rust Data lists that RustServer_28076 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_28076 hold?

The game's server browser reads these tags from RustServer_28076: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RustServer_28076?

In Rust, F1 opens the console: type client.connect 133.88.121.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online