Offline 133.88.121.224:28015 checked 26d ago
==RUST_SERVER_NAME==
Connect
srv = rust.server("133.88.121.224:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 580500824
- map
- Procedural Map
- size
- 3500
- seed
- 580500824
Server
srv.info()- address
- 133.88.121.224:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:13 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 17/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 26/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 13/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 8/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 34/200 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 3/100 |
Quick answers
From the figures on this page.
Population
How does ==RUST_SERVER_NAME== compare in the rankings?
Over the last seven days ==RUST_SERVER_NAME== sits at #15,895 on player hours, in the top 70% of ranked servers.
What population does ==RUST_SERVER_NAME== carry?
The current row shows ==RUST_SERVER_NAME== offline; the last response was 26 days 23 hours ago.
Server facts
What is the Rust version on ==RUST_SERVER_NAME==?
The build is Rust network protocol 2634 and build 166586 on Linux, run by ==RUST_SERVER_NAME==. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ==RUST_SERVER_NAME==, and is it online now?
==RUST_SERVER_NAME== is offline at this refresh; the last response came 26 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.
Which location does ==RUST_SERVER_NAME== run from?
There is no region published for ==RUST_SERVER_NAME==. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.88.121.224:28015.
Map and rules
What rules and settings are recorded for ==RUST_SERVER_NAME==?
No gather rate appears in the name: ==RUST_SERVER_NAME==. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has ==RUST_SERVER_NAME== selected?
The game generates the map on ==RUST_SERVER_NAME==: procedural, size 3,500, seed 580500824. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does ==RUST_SERVER_NAME== wipe, and how often?
A rhythm cannot be read from the wipes of ==RUST_SERVER_NAME== on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days ago.
Tags and filters
Where does ==RUST_SERVER_NAME== appear among Rust Data lists and filters?
On Rust Data, ==RUST_SERVER_NAME== appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on ==RUST_SERVER_NAME== hold?
The game's server browser reads these tags from ==RUST_SERVER_NAME==: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to ==RUST_SERVER_NAME==?
The manual route: launch Rust, F1, then client.connect 133.88.121.224:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.