Rust Data

rustdata.spaceservers133.88.121.242:28017.ipynb

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Online 133.88.121.242:28015 checked 12m ago

RustServer_2604

Connect

srv = rust.server("133.88.121.242:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #13,714 # top 62%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 21:09 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 20682
Map of RustServer_2604
map
Procedural Map
size
3000
seed
20682
Open on RustMaps

Server

srv.info()
address
133.88.121.242:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 21:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average418/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average55/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average60/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Player counts

How does RustServer_2604 compare in the rankings?

Player hours over seven days put RustServer_2604 at #13,714, in the top 62% of the ranked set.

How many players does RustServer_2604 hold at once?

RustServer_2604 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.

About the server

How smoothly does RustServer_2604 run?

Server fps over the last 48 hours averages 87; the floor is 64. Buildings, deployables and all else in the world took the count as high as 45,129 entities. A high of 2,250 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does RustServer_2604 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_2604. Steam updates your game for you, but the protocol must match to join.

Is RustServer_2604 up, and what does its uptime show?

Online is the state at the latest refresh for RustServer_2604. A restart about 5 days 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RustServer_2604 run from?

No region is published by RustServer_2604. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 133.88.121.242:28015.

Settings and map

Which rules apply on RustServer_2604, and what settings?

No gather rate appears in the name: RustServer_2604. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_2604?

Size 3,000, seed 20682: the procedural map on RustServer_2604, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does RustServer_2604 wipe?

The record for RustServer_2604 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 15 hours ago.

What is wipe day on RustServer_2604 like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold RustServer_2604, and which filters?

The Rust Data lists that RustServer_2604 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_2604?

Read by the game's server browser, the tags RustServer_2604 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_2604?

Enter client.connect 133.88.121.242:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,749 players 11,777 servers online