Rust Data

rustdata.spaceservers133.88.123.166:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 133.88.123.166:28015 checked 1d ago

RustServer_8392

Connect

srv = rust.server("133.88.123.166:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0007:0008:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 07:11 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 22225
Map of RustServer_8392
map
Procedural Map
size
3000
seed
22225
Open on RustMaps

Server

srv.info()
address
133.88.123.166:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 07:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average132/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average49/200

Quick answers

From the figures on this page.

Population

What position does RustServer_8392 take in the server rankings?

Player hours over seven days put RustServer_8392 at #15,351, in the top 69% of the ranked set.

What population does RustServer_8392 carry?

The current row shows RustServer_8392 offline; the last response was 40 hours ago. Over the last seven days it averaged 0 players.

About the server

How well does RustServer_8392 perform?

Averaged over 48 hours: 204 server fps, never under 195. Buildings, deployables and all else in the world took the count as high as 43,424 entities. A high of 2,197 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustServer_8392?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_8392. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_8392, and is it online now?

RustServer_8392 is offline at this refresh; the last response came 40 hours ago. The uptime it reports puts the last restart about 3 days 14 hours ago. Uptime of 79% across the last 7 full days: 133 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is RustServer_8392 hosted?

There is no region published for RustServer_8392. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 133.88.123.166:28015.

Map and rules

What rules and settings are recorded for RustServer_8392?

No gather rate appears in the name: RustServer_8392. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustServer_8392 loaded?

Size 3,000, seed 22225: the procedural map on RustServer_8392, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustServer_8392 wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustServer_8392 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 22 hours ago.

What is wipe day on RustServer_8392 like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RustServer_8392 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_8392: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_8392 hold?

Read by the game's server browser, the tags RustServer_8392 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_8392?

The manual route: launch Rust, F1, then client.connect 133.88.123.166:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,247 players 11,636 servers online