Rust Data

rustdata.spaceservers133.88.96.83:28017.ipynb

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Online 133.88.96.83:28015 checked 11m ago

RustServer_11855

Connect

srv = rust.server("133.88.96.83:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 01:40 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 32680
Map of RustServer_11855
map
Procedural Map
size
3000
seed
32680
Open on RustMaps

Server

srv.info()
address
133.88.96.83:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 01:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average312/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average414/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average974/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_11855 rank?

Over the last seven days RustServer_11855 sits at #15,289 on player hours, in the top 69% of ranked servers.

How full does RustServer_11855 run?

The sample now reads 0 players for RustServer_11855, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does RustServer_11855 perform?

Server fps over the last 48 hours averages 164; the floor is 130. The entity count peaked at 48,255, covering buildings, deployables and the rest of the world. Memory peaked at 2,313 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RustServer_11855?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_11855. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_11855, and is it up?

The current sample puts RustServer_11855 online. A restart about 5 days 19 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_11855 run from?

For RustServer_11855, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 133.88.96.83:28015 is its address.

Settings and map

Which settings and rules does RustServer_11855 run?

The name RustServer_11855 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_11855 loaded?

The game generates the map on RustServer_11855: procedural, size 3,000, seed 32680. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does RustServer_11855 wipe?

A rhythm cannot be read from the wipes of RustServer_11855 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 17 hours ago.

On RustServer_11855, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does RustServer_11855 appear among Rust Data lists and filters?

The Rust Data lists that RustServer_11855 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_11855 hold?

The game's server browser reads these tags from RustServer_11855: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into RustServer_11855?

The manual route: launch Rust, F1, then client.connect 133.88.96.83:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online