Offline 134.0.104.25:28015 checked 40d ago
SliFF Server
Connect
srv = rust.server("134.0.104.25:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1015246414- map
- Procedural Map
- size
- 6000
- seed
- 1015246414
Server
srv.info()- address
- 134.0.104.25:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 11:59 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 321/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 199/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 69/200 |
Quick answers
From the figures on this page.
Player counts
What position does SliFF Server take in the server rankings?
Over the last seven days SliFF Server sits at #15,506 on player hours, in the top 67% of ranked servers.
What population does SliFF Server carry?
The current row shows SliFF Server offline; the last response was 40 days 1 hours ago.
Server data
Which Rust version is SliFF Server on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by SliFF Server. Steam updates your game for you, but the protocol must match to join.
How reliable is SliFF Server, and is it online now?
The latest sample has SliFF Server offline, with a last sighting 40 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.
In which location is SliFF Server hosted?
No region is published by SliFF Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.0.104.25:28015.
Map and rules
Which settings and rules does SliFF Server run?
No gather rate appears in the name: SliFF Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has SliFF Server loaded?
SliFF Server runs a procedural map of size 6,000 with seed 1015246414, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does SliFF Server wipe, and how often?
The record for SliFF Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold SliFF Server, and which filters?
These Rust Data lists include SliFF Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SliFF Server hold?
Read by the game's server browser, the tags SliFF Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into SliFF Server?
In Rust, F1 opens the console: type client.connect 134.0.104.25:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.