Rust Data

rustdata.spaceservers134.19.129.129:28016.ipynb

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Online 134.19.129.129:28015 checked 11m ago

SiberianServer2026

biweekly wipes vanillaoxide

Connect

srv = rust.server("134.19.129.129:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #9,258 # top 42%
last wipe 21h ago # biweekly schedule
next wipe 8d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75109:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020009:0018:0003:0013:0022:0007:00Wiped Tue 27 Oct, 11:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. # The force wipe · high confidence

usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

inatkind
08d 10hThu 5 Nov, 19:00 UTCFW force wipe
113d 2hTue 10 Nov, 11:17 UTCwipe
227d 2hTue 24 Nov, 11:17 UTCwipe
336d 10hThu 3 Dec, 19:00 UTCFW force wipe
441d 2hTue 8 Dec, 11:17 UTCwipe

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 11:17 UTC21h ago NaN NaN running 0
1 Thu 8 Oct, 13:06 UTC19d ago 4 halved by day 3 18.9 days 0
2 Wed 7 Oct, 23:07 UTC20d ago 4 NaN 0.6 days 0
3 Fri 2 Oct, 10:26 UTC25d ago 6 held half 5.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1380347505
Map of SiberianServer2026
map
Procedural Map
size
4000
seed
1380347505
Open on RustMaps

Server

srv.info()
address
134.19.129.129:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
27 Oct 2026, 11:17 UTC
hostname
^
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
SiberianServer2026 - Настоящий Сибирский сервер! Группа ТГ: https://t.me/+E6ROXDS6WKgxN2My Сервер классический Вайп раз в 2 недели (Следующий вайп - 12.11.2026) Максимальное количество игроков в комманде - 4 Развитие_Добыча: х2. Содержание базы - 50%. Стаки ресурсов увеличены. ПРИЯТНОЙ ИГРЫ!!!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average139/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 151 on average28/100
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 109 on average17/200
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 81 on average17/200
4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 77 on average39/200
5Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 48 on average5/200

Quick answers

From the figures on this page.

Population data

How does SiberianServer2026 compare in the rankings?

Player hours over seven days put SiberianServer2026 at #9,258, in the top 42% of the ranked set.

How full does SiberianServer2026 run?

The sample now reads 0 players for SiberianServer2026, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.

About the server

How well does SiberianServer2026 perform?

Server fps over the last 48 hours averages 135; the floor is 94. Buildings, deployables and all else in the world took the count as high as 90,623 entities. Memory peaked at 1,963 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does SiberianServer2026 run?

Rust network protocol 2635 and build 168909 on Windows is what SiberianServer2026 runs. The protocol has to match before you can join, and Steam does the updating.

Is SiberianServer2026 up, and what does its uptime show?

SiberianServer2026 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does SiberianServer2026 run from?

For SiberianServer2026, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 134.19.129.129:28015 is its address.

Rules, settings, map

Which settings and rules does SiberianServer2026 run?

You will not find a gather rate in the string SiberianServer2026. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has SiberianServer2026 loaded?

The game generates the map on SiberianServer2026: procedural, size 4,000, seed 1380347505. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does SiberianServer2026 wipe, and on what schedule?

The tag sets the prediction: SiberianServer2026 has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 21 hours ago. A fortnightly wipe schedule is published in its tags.

On SiberianServer2026, what happens on wipe day?

The average peak over recent wipes is 5 players. Peak population on the latest wipe came 6 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which lists on Rust Data hold SiberianServer2026, and which filters?

The Rust Data lists that SiberianServer2026 fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the server tags on SiberianServer2026?

These tags are published by SiberianServer2026 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); WA (West Asia): The server browser files it under West Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into SiberianServer2026?

In Rust, F1 opens the console: type client.connect 134.19.129.129:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

WA
West Asia The server browser files it under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,342 players 11,630 servers online