Online 134.19.177.236:26295 checked 10m ago
PVE the world
Connect
srv = rust.server("134.19.177.236:26296")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:23 UTC, in 6h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6h | Thu 29 Oct, 18:23 UTC | wipe |
| 1 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 6h | Thu 12 Nov, 18:23 UTC | wipe |
| 3 | 28d 6h | Thu 26 Nov, 18:23 UTC | wipe |
| 4 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 6h | Thu 10 Dec, 18:23 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:23 UTC FW27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1293617689
- map
- Procedural Map
- size
- 3500
- seed
- 1293617689
Server
srv.info()- address
- 134.19.177.236:26295
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 1 Oct 2026, 18:23 UTC
- hostname
- –
- first seen
- 19 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 108/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 178/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 33/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 98/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 59/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 8/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does PVE the world rank?
Over the last seven days PVE the world sits at #15,318 on player hours, in the top 69% of ranked servers.
What population does PVE the world carry?
Current row: 0 players on PVE the world, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does PVE the world run?
Averaged over 48 hours: 58 server fps, never under 35. Entity numbers reached 66,432, and that includes buildings, deployables and the rest. The memory field tops out at 3,074 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is PVE the world on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by PVE the world. The protocol has to match before you can join, and Steam does the updating.
How reliable is PVE the world, and is it online now?
The current sample puts PVE the world online. A restart about 2 days 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 19 September 2026.
Which location does PVE the world run from?
For PVE the world, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 134.19.177.236:26295.
Map and rules
Which settings and rules does PVE the world run?
You will not find a gather rate in the string PVE the world. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has PVE the world loaded?
Size 3,500, seed 1293617689: the procedural map on PVE the world, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does PVE the world wipe, and on what schedule?
Too few wipes are on record for PVE the world to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 18:23 UTC. This world was created 27 days 17 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on PVE the world like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does PVE the world appear among Rust Data lists and filters?
These Rust Data lists include PVE the world: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on PVE the world hold?
These tags are published by PVE the world and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join PVE the world?
The manual route: launch Rust, F1, then client.connect 134.19.177.236:26295. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/Ccgms7xDME is the website recorded for it.