Offline 134.255.222.127:22100 checked 5d ago
4Netplayers Rust Server 44
Connect
srv = rust.server("134.255.222.127:22104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 16:58 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 134.255.222.127:22100
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 16:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 926/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 979/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 780/800 |
Quick answers
From the figures on this page.
Population data
How does 4Netplayers Rust Server 44 compare in the rankings?
Over the last seven days 4Netplayers Rust Server 44 sits at #15,289 on player hours, in the top 69% of ranked servers.
What population does 4Netplayers Rust Server 44 carry?
4Netplayers Rust Server 44 returns no live count at this refresh, having last been seen 5 days 10 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is 4Netplayers Rust Server 44 on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server 44 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 4Netplayers Rust Server 44, and is it up?
4Netplayers Rust Server 44 is offline at this refresh; the last response came 5 days 10 hours ago. Over the last 7 full days the hours up number 41 of 168, 24%. Rust Data logged it first on 13 September 2026.
Where does 4Netplayers Rust Server 44 sit?
There is no region published for 4Netplayers Rust Server 44. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 134.255.222.127:22100 is its address.
Map and rules
Which rules apply on 4Netplayers Rust Server 44, and what settings?
You will not find a gather rate in the string 4Netplayers Rust Server 44. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on 4Netplayers Rust Server 44?
4Netplayers Rust Server 44 runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does 4Netplayers Rust Server 44 wipe, and how often?
Too few wipes are on record for 4Netplayers Rust Server 44 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 2 hours ago.
What is wipe day on 4Netplayers Rust Server 44 like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Which Rust Data filters and lists contain 4Netplayers Rust Server 44?
These Rust Data lists include 4Netplayers Rust Server 44: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on 4Netplayers Rust Server 44?
Read by the game's server browser, the tags 4Netplayers Rust Server 44 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into 4Netplayers Rust Server 44?
Enter client.connect 134.255.222.127:22100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.