Offline 134.255.252.61:28015 checked 32d ago
R20 PUID-PGID test
Connect
srv = rust.server("134.255.252.61:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 134.255.252.61:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 10:13 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 678/725 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 39/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 58/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 222/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 119/175 |
Quick answers
From the figures on this page.
Population data
What position does R20 PUID-PGID test take in the server rankings?
Rank #16,611 on seven-day player hours for R20 PUID-PGID test, within the top 71% of all ranked servers.
How many players does R20 PUID-PGID test hold at once?
The current row shows R20 PUID-PGID test offline; the last response was 32 days 2 hours ago.
Server facts
Which Rust version is R20 PUID-PGID test on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by R20 PUID-PGID test. Steam updates your game for you, but the protocol must match to join.
How reliable is R20 PUID-PGID test, and is it online now?
R20 PUID-PGID test is offline at this refresh; the last response came 32 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 26 September 2026.
Where does R20 PUID-PGID test sit?
For R20 PUID-PGID test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 134.255.252.61:28015 is its address.
Settings and map
What rules and settings are recorded for R20 PUID-PGID test?
You will not find a gather rate in the string R20 PUID-PGID test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has R20 PUID-PGID test loaded?
R20 PUID-PGID test runs a procedural map, which the game generates.
Wipe schedule
When does R20 PUID-PGID test wipe, and on what schedule?
The record for R20 PUID-PGID test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 2 hours ago.
Tags, lists
Which lists on Rust Data hold R20 PUID-PGID test, and which filters?
These Rust Data lists include R20 PUID-PGID test: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on R20 PUID-PGID test?
Read by the game's server browser, the tags R20 PUID-PGID test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into R20 PUID-PGID test?
Enter client.connect 134.255.252.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.