Rust Data

rustdata.spaceservers134.255.255.26:29971.ipynb

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Offline 134.255.255.26:29970 checked 1d ago

Isolated rust moderation test

Connect

srv = rust.server("134.255.255.26:29971")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123405:0006:00Wiped Tue 27 Oct, 05:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
134.255.255.26:29970
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 05:40 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140/300

Quick answers

From the figures on this page.

Population data

What position does Isolated rust moderation test take in the server rankings?

Over the last seven days Isolated rust moderation test sits at #15,348 on player hours, in the top 69% of ranked servers.

What population does Isolated rust moderation test carry?

Isolated rust moderation test returns no live count at this refresh, having last been seen 38 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Isolated rust moderation test on?

Rust network protocol 2635 and build 168909 on Linux is what Isolated rust moderation test runs. The protocol has to match before you can join, and Steam does the updating.

Is Isolated rust moderation test up, and what does its uptime show?

The latest sample has Isolated rust moderation test offline, with a last sighting 38 hours ago. Rust Data logged it first on 27 October 2026.

Which location does Isolated rust moderation test run from?

No region is published by Isolated rust moderation test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 134.255.255.26:29970.

Rules, settings, map

What rules and settings are recorded for Isolated rust moderation test?

You will not find a gather rate in the string Isolated rust moderation test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Isolated rust moderation test selected?

A procedural map runs on Isolated rust moderation test, generated by the game.

Wipe schedule

When does Isolated rust moderation test wipe, and how often?

A rhythm cannot be read from the wipes of Isolated rust moderation test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 39 hours ago.

Lists and tags

Which Rust Data filters and lists contain Isolated rust moderation test?

On Rust Data, Isolated rust moderation test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Isolated rust moderation test?

These tags are published by Isolated rust moderation test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Isolated rust moderation test?

The manual route: launch Rust, F1, then client.connect 134.255.255.26:29970. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,491 players 11,808 servers online