Offline 134.82.68.117:28415 checked 24d ago
acceptance002
Connect
srv = rust.server("134.82.68.117:28417")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 134.82.68.117:28415
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:14 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 340/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 989/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52/250 |
Quick answers
From the figures on this page.
Population data
What position does acceptance002 take in the server rankings?
Over the last seven days acceptance002 sits at #15,977 on player hours, in the top 71% of ranked servers.
How full does acceptance002 run?
Offline now for acceptance002, with the last sample 24 days 14 hours ago.
Server data
What is the Rust version on acceptance002?
Version Rust network protocol 2634 and build 166652 on Linux is reported by acceptance002. Joining needs the same protocol on your game; Steam handles the update.
How reliable is acceptance002, and is it online now?
The latest sample has acceptance002 offline, with a last sighting 24 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.
Where does acceptance002 sit?
No region is published by acceptance002. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 134.82.68.117:28415 is its address.
Rules, settings, map
What rules and settings are recorded for acceptance002?
No gather rate appears in the name: acceptance002. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on acceptance002?
The game generates its map: procedural, on acceptance002.
Wipe schedule
On what schedule does acceptance002 wipe?
A rhythm cannot be read from the wipes of acceptance002 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 10 hours ago, and that is the one in play.
Tags and filters
Where does acceptance002 appear among Rust Data lists and filters?
The Rust Data lists that acceptance002 fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on acceptance002 hold?
The game's server browser reads these tags from acceptance002: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into acceptance002?
In Rust, F1 opens the console: type client.connect 134.82.68.117:28415. Launch Rust on this page does the same by opening the game through Steam and connecting.