Rust Data

rustdata.spaceservers135.136.16.190:28018.ipynb

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Offline 135.136.16.190:28015 checked 15d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("135.136.16.190:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,125 # top 61%
last wipe 27d ago # no schedule published
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct13 Oct17 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:54 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
135.136.16.190:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:54 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average93/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average87/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average208/225

Quick answers

From the figures on this page.

Population data

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #13,125, in the top 61% of the ranked set.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 15 days 19 hours ago.

Server data

What is the Rust version on Name of Server as Shown on the Client Server List?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 15 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.136.16.190:28015.

Settings and map

Which settings and rules does Name of Server as Shown on the Client Server List run?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and how often?

The only wipe Name of Server as Shown on the Client Server List takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 19 hours ago.

What is wipe day on Name of Server as Shown on the Client Server List like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 5 hours after it began.

Tags and filters

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 135.136.16.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online