Offline 135.136.58.207:28015 checked 19d ago
Local Staging Test Server
Connect
srv = rust.server("135.136.58.207:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.136.58.207:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 21:01 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 686/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 59/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 94/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 400/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 208/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 174/250 |
Quick answers
From the figures on this page.
Player counts
How does Local Staging Test Server compare in the rankings?
Over the last seven days Local Staging Test Server sits at #15,848 on player hours, in the top 72% of ranked servers.
How full does Local Staging Test Server run?
Offline now for Local Staging Test Server, with the last sample 19 days 5 hours ago.
Server facts
What Rust version does Local Staging Test Server run?
Version Rust network protocol 2634 and build 167312 on Windows is reported by Local Staging Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Staging Test Server, and is it up?
Local Staging Test Server is offline at this refresh; the last response came 19 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.
In which location is Local Staging Test Server hosted?
No region is published by Local Staging Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.136.58.207:28015.
Rules, settings, map
What rules and settings are recorded for Local Staging Test Server?
No gather rate appears in the name: Local Staging Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Local Staging Test Server wipe, and on what schedule?
The record for Local Staging Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 23 hours ago.
Lists and tags
Where does Local Staging Test Server appear among Rust Data lists and filters?
On Rust Data, Local Staging Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Staging Test Server?
Read by the game's server browser, the tags Local Staging Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167312 (Build): Build number: 167312; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Local Staging Test Server?
In Rust, F1 opens the console: type client.connect 135.136.58.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.