Rust Data

rustdata.spaceservers135.148.134.12:28016.ipynb

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Offline 135.148.134.12:28015 checked 32d ago

A Shockbyte Rust Server

Connect

srv = rust.server("135.148.134.12:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #16,661 # top 71%
last wipe 43d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 15 Sep, 15:46 UTC43d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 28067050
Map of A Shockbyte Rust Server
map
Procedural Map
size
4000
seed
28067050
Open on RustMaps

Server

srv.info()
address
135.148.134.12:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 15:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average160/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average7/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Over the last seven days A Shockbyte Rust Server sits at #16,661 on player hours, in the top 71% of ranked servers.

How many players does A Shockbyte Rust Server hold at once?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 32 days 17 hours ago.

Server facts

Which Rust version is A Shockbyte Rust Server on?

Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this refresh; the last response came 32 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.134.12:28015.

Rules, settings, map

What rules and settings are recorded for A Shockbyte Rust Server?

No gather rate appears in the name: A Shockbyte Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 4,000, seed 28067050. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 days 14 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): 125 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Shockbyte Rust Server?

Enter client.connect 135.148.134.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players 125 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,246 players 11,617 servers online