Rust Data

rustdata.spaceservers135.148.134.77:22905.ipynb

Run all rust-data · live

‹ All servers

Online 135.148.134.77:22904 checked 10m ago

1

Connect

srv = rust.server("135.148.134.77:22905")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 11:48 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 50000
Map of 1
map
Procedural Map
size
4500
seed
50000
Open on RustMaps

Server

srv.info()
address
135.148.134.77:22904
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 11:48 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 1 rank?

Over the last seven days 1 sits at #15,310 on player hours, in the top 69% of ranked servers.

What population does 1 carry?

Current row: 0 players on 1, against 125 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on 1?

Averaged over 48 hours: 120 server fps, never under 54. The entity count peaked at 118,476, covering buildings, deployables and the rest of the world. The memory field tops out at 4,809 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is 1 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 1, and is it online now?

Online is the state at the latest refresh for 1. Count back 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 October 2026.

Which location does 1 run from?

No region is published by 1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.134.77:22904.

Map and rules

Which settings and rules does 1 run?

The name 1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has 1 selected?

The game generates the map on 1: procedural, size 4,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does 1 wipe?

A rhythm cannot be read from the wipes of 1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 6 hours ago.

On 1, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold 1, and which filters?

The Rust Data lists that 1 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 1?

These tags are published by 1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): The server lists 125 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into 1?

In Rust, F1 opens the console: type client.connect 135.148.134.77:22904. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players The server lists 125 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,751 players 11,890 servers online