Online 135.148.134.94:22514 checked 9m ago
Duckys 10x
Connect
srv = rust.server("135.148.134.94:22515")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 50000
- map
- Procedural Map
- size
- 4500
- seed
- 50000
Server
srv.info()- address
- 135.148.134.94:22514
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 03:51 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 499/550 |
| 1 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 164/200 |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 136/200 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 295/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 101/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 13/150 |
Quick answers
From the figures on this page.
Population data
How does Duckys 10x compare in the rankings?
Over the last seven days Duckys 10x sits at #15,269 on player hours, in the top 68% of ranked servers.
How full does Duckys 10x run?
Duckys 10x reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Duckys 10x perform?
Averaged over 48 hours: 105 server fps, never under 89. Buildings, deployables and all else in the world took the count as high as 119,588 entities. A high of 4,624 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Duckys 10x run?
Rust network protocol 2635 and build 168909 on Linux is what Duckys 10x runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Duckys 10x, and is it online now?
Duckys 10x reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Uptime of 29% across the last 2 full days: 14 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.
Which location does Duckys 10x run from?
No region is published by Duckys 10x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.134.94:22514.
Rules, settings, map
Which settings and rules does Duckys 10x run?
Gather sits at 10x, read from the server's own name: Duckys 10x. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Duckys 10x?
Duckys 10x runs a procedural map of size 4,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Duckys 10x wipe?
Too few wipes are on record for Duckys 10x to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain Duckys 10x?
The Rust Data lists that Duckys 10x fits are: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Which meanings do the tags on Duckys 10x hold?
Read by the game's server browser, the tags Duckys 10x publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Duckys 10x?
Enter client.connect 135.148.134.94:22514 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.