Online 135.148.134.99:26391 checked 6m ago
Not A Server
Connect
srv = rust.server("135.148.134.99:26392")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 19:54 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 19:45 UTC24d ago | 1 | halved by day 2 | 7 days | 0 |
| 2 | Thu 1 Oct, 22:30 UTC FW27d ago | 1 | halved by day 1 | 2.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 15
- map
- Procedural Map
- size
- 3000
- seed
- 15
Server
srv.info()- address
- 135.148.134.99:26391
- region
- –
- max players
- 4
- group limit
- solo
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 19:54 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKR | EU · solo · weekly · 15 on average | 43/100 |
| 1 | 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 | EA · solo · weekly · 14 on average | 24/100 |
| 2 | [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe | SA · solo · weekly · 9 on average | 10/100 |
| 3 | [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 | EU · solo · weekly · 5 on average | 4/200 |
| 4 | 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 2/400 |
| 5 | 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 6/400 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Not A Server rank?
Over the last seven days Not A Server sits at #15,341 on player hours, in the top 69% of ranked servers. Its position in the solo group is #197.
How many players does Not A Server hold at once?
Not A Server reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does Not A Server perform?
The 48-hour average is 186 server fps, with a low of 136. Entity numbers reached 46,267, and that includes buildings, deployables and the rest. Memory peaked at 3,828 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Not A Server on?
Rust network protocol 2635 and build 168909 on Linux is what Not A Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Not A Server, and is it online now?
The current sample puts Not A Server online. The uptime it reports puts the last restart about 2 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 29 September 2026.
In which location is Not A Server hosted?
For Not A Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.148.134.99:26391 is its address.
Settings and map
Which settings and rules does Not A Server run?
No gather rate appears in the name: Not A Server. No teams here: solo only. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Not A Server?
Size 3,000, seed 15: the procedural map on Not A Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Not A Server wipe?
No next wipe can be predicted for Not A Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 20 hours ago, and that is the one in play.
On Not A Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.
Tags and filters
Where does Not A Server appear among Rust Data lists and filters?
The Rust Data lists that Not A Server fits are: Modded Rust servers and Solo Rust servers, group limit 1. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
Which meanings do the tags on Not A Server hold?
Read by the game's server browser, the tags Not A Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Not A Server?
Enter client.connect 135.148.134.99:26391 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.