Rust Data

rustdata.spaceservers135.148.136.6:60407.ipynb

Run all rust-data · live

‹ All servers

Online NA 135.148.136.6:60405 checked 7m ago

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("135.148.136.6:60407")
print(srv.connect_command)

Right now

srv.summary()
players now 5/100 # 5% full
7-day average 13 # peak 33
rank #795 # top 4% · #120 in NA
last wipe 13d ago # biweekly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
114d 10hThu 12 Nov, 17:58 UTCwipe
235d 11hThu 3 Dec, 19:00 UTCFW force wipe
342d 10hThu 10 Dec, 17:58 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:58 UTC13d ago 38 NaN running 7
1 Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
2 Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 467147874
Map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
map
Procedural Map
size
4500
seed
467147874
Open on RustMaps

Server

srv.info()
address
135.148.136.6:60405
region
NA
max players
100
group limit
6 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:58 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Golden Hour is a US East Vanilla+ biweekly Rust server focused on relaxed PvE survival, creative building, and optional PvP through dedicated zones and events. A place to build, relax, and enjoy Rust again. PvE-first gameplay • Friendly community • Active admins who listen to player feedback. Build freely. Progress steadily. Fight when you want to. Core Features: - PvE map with PvP zones & events - Biweekly wipes - 48h offline raid protection - 24h Purge before wipe (full PvP) - Custom Town with shops - Friends & Clans (limit 6 per team) - zLevels progression - Zombies, Raidable Bases & Raidable Boats - Multiple Events - Homes, Teleportation & Town - Backpacks & Banks - Server Rewards (RP) + in-game shop (/s) - Virtual Quarries - Skinbox, Recycler & Furnace Splitter - Many quality-of-life improvements & custom plugins Website: https://goldenhourrust.com Discord: https://discord.gg/5SKR2pfj3D

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average147/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average51/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average13/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average10/30
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average4/100
5US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average4/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly rank?

On seven-day player hours [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #795 overall and #120 in North America, inside the top 4% of all ranked servers.

What population does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carry?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly reports 5 players at this refresh, with 100 slots configured. Over the last seven days it averaged 13 players and peaked at 33. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 28 players.

Server data

How smoothly does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

Averaged over 48 hours: 66 server fps, never under 46. Buildings, deployables and all else in the world took the count as high as 255,403 entities. Memory peaked at 6,691 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Steam updates your game for you, but the protocol must match to join.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly up, and what does its uptime show?

The current sample puts [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online. The uptime it reports puts the last restart about 23 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hosted?

In North America, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.148.136.6:60405 is its address.

Map and rules

Which settings and rules does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

The name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly carries no gather rate. 6 players is the maximum per group. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly selected?

Size 4,500, seed 467147874: the procedural map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

every 4 weeks on Thursday at 17:58 UTC is how [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 13 days 13 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly like?

The average peak over recent wipes is 40 players. The crowd on the latest wipe topped out 6 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 10.5.

Tags, lists

Which Rust Data filters and lists contain [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

On Rust Data, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Which meanings do the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hold?

Read by the game's server browser, the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The manual route: launch Rust, F1, then client.connect 135.148.136.6:60405. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.goldenhourrust.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts6
Group limit No team may exceed 6.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,682 players 11,625 servers online