Offline 135.148.137.168:60407 checked 10h ago
Giggleshitter 100x PvE
Connect
srv = rust.server("135.148.137.168:60409")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 06:02 UTC2d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 2003685391
- map
- Procedural Map
- size
- 2500
- seed
- 2003685391
Server
srv.info()- address
- 135.148.137.168:60407
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 06:02 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES | EU · groups of 8+ · 100x · monthly · 18 on average | 7/50 |
| 1 | SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES | EU · groups of 10+ · 100x · monthly · 10 on average | 1/100 |
| 2 | [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP | NA · groups of 16+ · 100x · monthly · 9 on average | 12/100 |
| 3 | Flasher's 100x PVE Server | NA · groups of 8+ · 100x · monthly · 2 on average | 0/100 |
| 4 | Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks | NA · groups of 8+ · 100x · monthly · 2 on average | 3/50 |
| 5 | GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 15x · monthly · 46 on average | 55/115 |
Quick answers
From the figures on this page.
Player counts
How does Giggleshitter 100x PvE compare in the rankings?
Over the last seven days Giggleshitter 100x PvE sits at #8,402 on player hours, in the top 38% of ranked servers.
How many players does Giggleshitter 100x PvE hold at once?
The current row shows Giggleshitter 100x PvE offline; the last response was 10 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.
About the server
How smoothly does Giggleshitter 100x PvE run?
The 48-hour average is 235 server fps, with a low of 226. The entity count peaked at 33,299, covering buildings, deployables and the rest of the world. A high of 2,243 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Giggleshitter 100x PvE run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Giggleshitter 100x PvE. The protocol has to match before you can join, and Steam does the updating.
How reliable is Giggleshitter 100x PvE, and is it up?
Offline now for Giggleshitter 100x PvE, last seen 10 hours ago. The uptime it reports puts the last restart about 2 hours ago. 11 of 72 hours up over the last 3 full days, or 15%. Rust Data logged it first on 26 October 2026.
Where does Giggleshitter 100x PvE sit?
For Giggleshitter 100x PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.148.137.168:60407 is its address.
Settings and map
What rules and settings are recorded for Giggleshitter 100x PvE?
Gather sits at 100x, read from the server's own name: Giggleshitter 100x PvE. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Giggleshitter 100x PvE?
The game generates the map on Giggleshitter 100x PvE: procedural, size 2,500, seed 2003685391. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Giggleshitter 100x PvE wipe, and how often?
The only wipe Giggleshitter 100x PvE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 2 days 18 hours ago, and that is the one in play. The tags list wipes as monthly.
On Giggleshitter 100x PvE, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Giggleshitter 100x PvE, and which filters?
The Rust Data lists that Giggleshitter 100x PvE fits are: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Which meanings do the tags on Giggleshitter 100x PvE hold?
These tags are published by Giggleshitter 100x PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Giggleshitter 100x PvE?
In Rust, F1 opens the console: type client.connect 135.148.137.168:60407. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/X3Q9BuXfJ8.