Rust Data

rustdata.spaceservers135.148.137.168:60409.ipynb

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Offline 135.148.137.168:60407 checked 10h ago

Giggleshitter 100x PvE

100x monthly wipes moddedoxidepve

Connect

srv = rust.server("135.148.137.168:60409")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #8,402 # top 38%
last wipe 2d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 06:02 UTC2d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 2003685391
Map of Giggleshitter 100x PvE
map
Procedural Map
size
2500
seed
2003685391
Open on RustMaps

Server

srv.info()
address
135.148.137.168:60407
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
27 Oct 2026, 06:02 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSESEU · groups of 8+ · 100x · monthly · 18 on average7/50
1SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASESEU · groups of 10+ · 100x · monthly · 10 on average1/100
2[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TPNA · groups of 16+ · 100x · monthly · 9 on average12/100
3Flasher's 100x PVE ServerNA · groups of 8+ · 100x · monthly · 2 on average0/100
4Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerksNA · groups of 8+ · 100x · monthly · 2 on average3/50
5GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 46 on average55/115

Quick answers

From the figures on this page.

Player counts

How does Giggleshitter 100x PvE compare in the rankings?

Over the last seven days Giggleshitter 100x PvE sits at #8,402 on player hours, in the top 38% of ranked servers.

How many players does Giggleshitter 100x PvE hold at once?

The current row shows Giggleshitter 100x PvE offline; the last response was 10 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.

About the server

How smoothly does Giggleshitter 100x PvE run?

The 48-hour average is 235 server fps, with a low of 226. The entity count peaked at 33,299, covering buildings, deployables and the rest of the world. A high of 2,243 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Giggleshitter 100x PvE run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Giggleshitter 100x PvE. The protocol has to match before you can join, and Steam does the updating.

How reliable is Giggleshitter 100x PvE, and is it up?

Offline now for Giggleshitter 100x PvE, last seen 10 hours ago. The uptime it reports puts the last restart about 2 hours ago. 11 of 72 hours up over the last 3 full days, or 15%. Rust Data logged it first on 26 October 2026.

Where does Giggleshitter 100x PvE sit?

For Giggleshitter 100x PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.148.137.168:60407 is its address.

Settings and map

What rules and settings are recorded for Giggleshitter 100x PvE?

Gather sits at 100x, read from the server's own name: Giggleshitter 100x PvE. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Giggleshitter 100x PvE?

The game generates the map on Giggleshitter 100x PvE: procedural, size 2,500, seed 2003685391. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Giggleshitter 100x PvE wipe, and how often?

The only wipe Giggleshitter 100x PvE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 2 days 18 hours ago, and that is the one in play. The tags list wipes as monthly.

On Giggleshitter 100x PvE, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Giggleshitter 100x PvE, and which filters?

The Rust Data lists that Giggleshitter 100x PvE fits are: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Which meanings do the tags on Giggleshitter 100x PvE hold?

These tags are published by Giggleshitter 100x PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Giggleshitter 100x PvE?

In Rust, F1 opens the console: type client.connect 135.148.137.168:60407. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/X3Q9BuXfJ8.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online