Rust Data

rustdata.spaceservers135.148.15.143:21687.ipynb

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Offline 135.148.15.143:21686 checked 4d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("135.148.15.143:21687")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 07:05 UTC4d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
135.148.15.143:21686
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 07:05 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?

Rank #15,290 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 69% of all ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 4 days 10 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on A Shockbyte x Discord Production Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 4 days 10 hours ago. Over the last 7 full days the hours up number 7 of 168, 4%. Its earliest recorded date in Rust Data is 17 September 2026.

In which location is A Shockbyte x Discord Production Rust Server hosted?

For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.148.15.143:21686 is its address.

Rules, settings, map

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

The name A Shockbyte x Discord Production Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has A Shockbyte x Discord Production Rust Server loaded?

Size 1,500, seed 50000: the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 16 hours ago.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

These Rust Data lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 135.148.15.143:21686 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online