Offline 135.148.15.155:26926 checked 32d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("135.148.15.155:26927")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 135.148.15.155:26926
- region
- –
- max players
- 1000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 346/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 454/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 985/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 43/250 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,907, in the top 72% of the ranked set.
How many players does A Shockbyte x Discord Production Rust Server hold at once?
A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 32 days 16 hours ago.
Server data
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Version Rust network protocol 2633 and build 162929 on Linux is reported by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 32 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.148.15.155:26926.
Rules, settings, map
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte x Discord Production Rust Server selected?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 55 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 135.148.15.155:26926. Launch Rust on this page does the same by opening the game through Steam and connecting.