Online 135.148.15.176:20002 checked 6m ago
Bloodline Rust 2x
Connect
srv = rust.server("135.148.15.176:20003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:16 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 2026680033
- map
- Procedural Map
- size
- 4000
- seed
- 2026680033
Server
srv.info()- address
- 135.148.15.176:20002
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 07:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 787 on average | 714/1000 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 588 on average | 456/700 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 365 on average | 187/200 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 344 on average | 254/385 |
| 4 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 300 on average | 79/150 |
| 5 | EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 272 on average | 323/410 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Bloodline Rust 2x rank?
Rank #15,348 on seven-day player hours for Bloodline Rust 2x, within the top 69% of all ranked servers.
How many players does Bloodline Rust 2x hold at once?
Current row: 0 players on Bloodline Rust 2x, against 125 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Bloodline Rust 2x perform?
The 48-hour average is 148 server fps, with a low of 93. Entity numbers reached 99,262, and that includes buildings, deployables and the rest. Memory peaked at 4,162 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Bloodline Rust 2x?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Bloodline Rust 2x. The protocol has to match before you can join, and Steam does the updating.
Is Bloodline Rust 2x up, and what does its uptime show?
Bloodline Rust 2x reports itself online at the current refresh. A restart about 12 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Bloodline Rust 2x run from?
There is no region published for Bloodline Rust 2x. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.148.15.176:20002 is its address.
Settings and map
Which rules apply on Bloodline Rust 2x, and what settings?
2x gather is what the name states, and the name is Bloodline Rust 2x. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Bloodline Rust 2x loaded?
Bloodline Rust 2x runs a procedural map of size 4,000 with seed 2026680033, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Bloodline Rust 2x wipe, and on what schedule?
The only wipe Bloodline Rust 2x takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 26 days 14 hours ago. The tags list wipes as monthly.
What is wipe day on Bloodline Rust 2x like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Bloodline Rust 2x, and which filters?
On Rust Data, Bloodline Rust 2x appears in these lists: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which meanings do the tags on Bloodline Rust 2x hold?
The game's server browser reads these tags from Bloodline Rust 2x: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Bloodline Rust 2x?
Enter client.connect 135.148.15.176:20002 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
