Rust Data

rustdata.spaceservers135.148.15.195:27889.ipynb

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Online 135.148.15.195:27888 checked 12m ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("135.148.15.195:27889")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
135.148.15.195:27888
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 07:12 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average757/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average839/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average662/725

Quick answers

From the figures on this page.

Population

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,268 on player hours, in the top 68% of ranked servers.

How full does A Shockbyte x Discord Production Rust Server run?

Current row: 0 players on A Shockbyte x Discord Production Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

How well does A Shockbyte x Discord Production Rust Server perform?

Averaged over 48 hours: 236 server fps, never under 225. Buildings, deployables and all else in the world took the count as high as 8,264 entities. A high of 2,589 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Shockbyte x Discord Production Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Shockbyte x Discord Production Rust Server. A restart about 3 days 7 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 166 of 168, 99%. Its earliest recorded date in Rust Data is 11 October 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.195:27888.

Map and rules

What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 14 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into A Shockbyte x Discord Production Rust Server?

The manual route: launch Rust, F1, then client.connect 135.148.15.195:27888. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,514 players 11,817 servers online