Rust Data

rustdata.spaceservers135.148.15.213:23976.ipynb

Run all rust-data · live

‹ All servers

Online 135.148.15.213:23975 checked 8m ago

[US] Viking Solo PvE

moddedoxide

Connect

srv = rust.server("135.148.15.213:23976")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 0 # peak 1
rank #6,568 # top 30%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 00:10 UTC5d ago 1 NaN running 0
1 Thu 15 Oct, 16:25 UTC13d ago 1 halved by day 4 8.3 days 0
2 Sun 11 Oct, 19:31 UTC17d ago 2 held half 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 31337
Map of [US] Viking Solo PvE
map
Procedural Map
size
3000
seed
31337
Open on RustMaps

Server

srv.info()
address
135.148.15.213:23975
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 00:10 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average2/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average3/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average1/90

Quick answers

From the figures on this page.

Player counts

What position does [US] Viking Solo PvE take in the server rankings?

Rank #6,568 on seven-day player hours for [US] Viking Solo PvE, within the top 30% of all ranked servers.

How many players does [US] Viking Solo PvE hold at once?

[US] Viking Solo PvE reports 1 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

Server facts

What does performance look like on [US] Viking Solo PvE?

Server fps over the last 48 hours averages 226; the floor is 130. Entity numbers reached 48,378, and that includes buildings, deployables and the rest. A high of 3,375 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [US] Viking Solo PvE?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] Viking Solo PvE. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] Viking Solo PvE, and is it online now?

[US] Viking Solo PvE reports itself online at the current refresh. Count back 22 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 11 October 2026.

Which location does [US] Viking Solo PvE run from?

No region tag is published by [US] Viking Solo PvE, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.213:23975.

Settings and map

Which rules apply on [US] Viking Solo PvE, and what settings?

The name [US] Viking Solo PvE carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] Viking Solo PvE?

Size 3,000, seed 31337: the procedural map on [US] Viking Solo PvE, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [US] Viking Solo PvE wipe, and how often?

[US] Viking Solo PvE wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 12 hours ago.

What is wipe day on [US] Viking Solo PvE like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 4 in the other cases.

Lists and tags

Where does [US] Viking Solo PvE appear among Rust Data lists and filters?

These Rust Data lists include [US] Viking Solo PvE: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on [US] Viking Solo PvE hold?

The game's server browser reads these tags from [US] Viking Solo PvE: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [US] Viking Solo PvE?

In Rust, F1 opens the console: type client.connect 135.148.15.213:23975. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online