Rust Data

rustdata.spaceservers135.148.15.227:22118.ipynb

Run all rust-data · live

‹ All servers

Offline 135.148.15.227:22117 checked 4d ago

A Shockbyte Rust Server

Connect

srv = rust.server("135.148.15.227:22118")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #6,460 # top 29%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 13:58 UTC5d ago 1 NaN running 1
1 Mon 12 Oct, 03:43 UTC17d ago 1 held half 12.4 days 1
2 Sun 11 Oct, 03:10 UTC18d ago 1 NaN 1 days 0
3 Thu 8 Oct, 14:25 UTC21d ago NaN NaN 2.5 days 1
4 Tue 22 Sep, 22:44 UTC36d ago 1 held half 15.7 days 1
5 Tue 22 Sep, 00:57 UTC37d ago 1 NaN 0.9 days 1
6 Sat 19 Sep, 18:25 UTC40d ago 1 held half 2.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2900 · seed 3452516
Map of A Shockbyte Rust Server
map
Procedural Map
size
2900
seed
3452516
Open on RustMaps

Server

srv.info()
address
135.148.15.227:22117
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 13:58 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average774/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average866/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #6,460 on player hours, in the top 29% of ranked servers.

What population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 4 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does A Shockbyte Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

The latest sample has A Shockbyte Rust Server offline, with a last sighting 4 days 1 hours ago. Over the last 7 full days the hours up number 20 of 168, 12%. The first row Rust Data holds for it is dated 16 September 2026.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.15.227:22117 is its address.

Settings and map

Which settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte Rust Server loaded?

The game generates the map on A Shockbyte Rust Server: procedural, size 2,900, seed 3452516. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 7 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into A Shockbyte Rust Server?

Enter client.connect 135.148.15.227:22117 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,952 players 11,834 servers online