Online 135.148.15.62:28015 checked 7m ago
Siunattu
Connect
srv = rust.server("135.148.15.62:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 17:25 UTC6d ago | 2 | NaN | running | 0 |
| 1 | Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| 2 | Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| 3 | Sun 11 Oct, 22:23 UTC17d ago | 1 | NaN | 1.9 days | 1 |
| 4 | Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| 5 | Sun 4 Oct, 02:09 UTC25d ago | 1 | NaN | 2 days | 1 |
| 6 | Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| 7 | Tue 29 Sep, 21:48 UTC29d ago | 1 | NaN | 1.9 days | 0 |
| 8 | Mon 28 Sep, 17:43 UTC30d ago | 1 | NaN | 1.2 days | 1 |
| 9 | Fri 25 Sep, 04:57 UTC33d ago | 1 | halved by day 2 | 3.5 days | 0 |
| 10 | Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| 11 | Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| 12 | Tue 15 Sep, 18:34 UTC43d ago | 1 | NaN | 1.3 days | 1 |
| 13 | Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3100 · seed 123457
- map
- Procedural Map
- size
- 3100
- seed
- 123457
Server
srv.info()- address
- 135.148.15.62:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 21:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 161/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 97/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Siunattu rank?
Rank #6,580 on seven-day player hours for Siunattu, within the top 30% of all ranked servers.
What population does Siunattu carry?
The sample now reads 0 players for Siunattu, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on Siunattu?
Averaged over 48 hours: 214 server fps, never under 161. The entity count peaked at 50,828, covering buildings, deployables and the rest of the world. Memory peaked at 4,035 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Siunattu?
Rust network protocol 2635 and build 168909 on Linux is what Siunattu runs. Steam updates your game for you, but the protocol must match to join.
Is Siunattu up, and what does its uptime show?
Siunattu reports itself online at the current refresh. Count back 32 hours from its reported uptime to get the last restart. 158 of 168 hours up over the last 7 full days, or 94%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Siunattu run from?
No region is published by Siunattu. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.15.62:28015 is its address.
Rules, settings, map
Which rules apply on Siunattu, and what settings?
No gather rate appears in the name: Siunattu. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Siunattu selected?
The game generates the map on Siunattu: procedural, size 3,100, seed 123457. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Siunattu wipe?
Siunattu wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 5 hours ago, and that is the one in play.
On Siunattu, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does Siunattu appear among Rust Data lists and filters?
The Rust Data lists that Siunattu fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Siunattu hold?
These tags are published by Siunattu and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Siunattu?
Enter client.connect 135.148.15.62:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.