Online 135.148.150.128:60433 checked 10m ago
rust6424
Connect
srv = rust.server("135.148.150.128:60435")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 831131816
- map
- Procedural Map
- size
- 3000
- seed
- 831131816
Server
srv.info()- address
- 135.148.150.128:60433
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 25 Oct 2026, 13:06 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 168/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 73/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 10/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 149/1000 |
Quick answers
From the figures on this page.
Player counts
How does rust6424 compare in the rankings?
Player hours over seven days put rust6424 at #10,223, in the top 46% of the ranked set.
How many players does rust6424 hold at once?
The sample now reads 0 players for rust6424, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How well does rust6424 perform?
The 48-hour average is 179 server fps, with a low of 12. Entity numbers reached 51,469, and that includes buildings, deployables and the rest. A high of 2,584 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does rust6424 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by rust6424. Steam updates your game for you, but the protocol must match to join.
How reliable is rust6424, and is it up?
Online is the state at the latest refresh for rust6424. The uptime it reports puts the last restart about 3 days 17 hours ago. 71 of 72 hours up over the last 3 full days, or 99%. The first row Rust Data holds for it is dated 25 October 2026.
Where does rust6424 sit?
No region is published by rust6424. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.150.128:60433 is its address.
Rules, settings, map
Which rules apply on rust6424, and what settings?
You will not find a gather rate in the string rust6424. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has rust6424 loaded?
Size 3,000, seed 831131816: the procedural map on rust6424, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does rust6424 wipe?
An estimate from the force wipe gives rust6424's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 3 days 19 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Where does rust6424 appear among Rust Data lists and filters?
These Rust Data lists include rust6424: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on rust6424 hold?
These tags are published by rust6424 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join rust6424?
In Rust, F1 opens the console: type client.connect 135.148.150.128:60433. Launch Rust on this page does the same by opening the game through Steam and connecting.