Rust Data

rustdata.spaceservers135.148.151.135:28016.ipynb

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Online 135.148.151.135:28015 checked 6m ago

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

biweekly wipes moddedcarbonpve

Connect

srv = rust.server("135.148.151.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 6
rank #2,796 # top 13%
last wipe 13d ago # biweekly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 10

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
114d 17hThu 12 Nov, 17:23 UTCwipe
235d 18hThu 3 Dec, 19:00 UTCFW force wipe
342d 17hThu 10 Dec, 17:23 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:23 UTC13d ago 10 NaN running 0
1 Thu 1 Oct, 17:49 UTC FW27d ago 8 halved by day 12 14 days 0
2 Thu 17 Sep, 17:41 UTC41d ago 9 halved by day 8 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1532180907
Map of Falkors Retreat |PVE|Raidable Bases|Skill Tree|
map
Procedural Map
size
4500
seed
1532180907
Open on RustMaps

Server

srv.info()
address
135.148.151.135:28015
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:23 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome To Falkors Retreat 3x PVE Increased Gather Rates 3x components and Scrap Long days and short nights Skip Nights Easy, Medium, Hard, Expert, and Nightmare raids Skill Tree Leaderboard Whole Base Workbench So much more!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average318/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average166/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average152/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average0/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average49/250

Quick answers

From the figures on this page.

Player counts

How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| compare in the rankings?

Rank #2,796 on seven-day player hours for Falkors Retreat |PVE|Raidable Bases|Skill Tree|, within the top 13% of all ranked servers.

How full does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run?

Current row: 1 players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, against 100 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 6 players.

Server data

What does performance look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The 48-hour average is 140 server fps, with a low of 64. Entity numbers reached 139,903, and that includes buildings, deployables and the rest. Memory peaked at 5,255 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Rust network protocol 2635 and build 168909 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Falkors Retreat |PVE|Raidable Bases|Skill Tree|, and is it up?

Online is the state at the latest refresh for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The uptime it reports puts the last restart about 11 hours ago. 144 of 168 hours up over the last 7 full days, or 86%. Rust Data logged it first on 13 September 2026.

Which location does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run from?

There is no region published for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.151.135:28015.

Map and rules

Which rules apply on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, and what settings?

No gather rate appears in the name: Falkors Retreat |PVE|Raidable Bases|Skill Tree|. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Falkors Retreat |PVE|Raidable Bases|Skill Tree| selected?

The game generates the map on Falkors Retreat |PVE|Raidable Bases|Skill Tree|: procedural, size 4,500, seed 1532180907. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

every 4 weeks on Thursday at 17:23 UTC is how Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 13 days 6 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on Falkors Retreat |PVE|Raidable Bases|Skill Tree| like?

Recent wipes averaged 9 players at their peak. The crowd on the latest wipe topped out 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 10.

Lists and tags

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear among Rust Data lists and filters?

On Rust Data, Falkors Retreat |PVE|Raidable Bases|Skill Tree| appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

These tags are published by Falkors Retreat |PVE|Raidable Bases|Skill Tree| and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The manual route: launch Rust, F1, then client.connect 135.148.151.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/QnjvHtNnBQ.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,661 players 11,718 servers online