Rust Data

rustdata.spaceservers135.148.172.135:24604.ipynb

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Online NA 135.148.172.135:24603 checked 11m ago

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla

biweekly wipes vanilla

Connect

srv = rust.server("135.148.172.135:24604")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #10,267 # top 46% · #1284 in NA
last wipe 3d ago # biweekly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap25 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
110d 21hMon 9 Nov, 19:09 UTCwipe
224d 21hMon 23 Nov, 19:09 UTCwipe
334d 21hThu 3 Dec, 19:00 UTCFW force wipe
438d 21hMon 7 Dec, 19:09 UTCwipe

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 19:09 UTC3d ago 2 NaN running 0
1 Thu 1 Oct, 19:55 UTC FW28d ago 2 halved by day 1 25 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1
Map of Hostile HOA US  | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla
map
Custom Map
size
4250
seed
1

Server

srv.info()
address
135.148.172.135:24603
region
NA
max players
40
group limit
8, the default
wipe schedule
biweekly
last wipe
26 Oct 2026, 19:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Solo/Duo/Trio/Quad Max Vanilla — Biweekly map wipes every other Thursday @ 2 PM — Monthly BP wipes at force — Active moderation — Zero tolerance for cheating

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 84 on average487/450
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 55 on average741/750
2Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 43 on average31/100
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average250/225
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 23 on average15/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 21 on average80/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla rank?

Ranked #10,267 on seven-day player hours, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla is #1,284 in North America and in the top 46% of all ranked servers.

What population does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla carry?

The sample now reads 0 players for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

What does performance look like on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Averaged over 48 hours: 125 server fps, never under 13. Entity numbers reached 105,976, and that includes buildings, deployables and the rest. Memory peaked at 3,814 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, and is it online now?

The current sample puts Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla online. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla sit?

The NA tag is what Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.148.172.135:24603.

Rules, settings, map

Which rules apply on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, and what settings?

You will not find a gather rate in the string Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla selected?

Size 4,250, seed 1: the procedural map on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

On what schedule does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla wipe?

The tag sets the prediction: Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 3 days 2 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

On Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Where does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appear among Rust Data lists and filters?

The Rust Data lists that Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the server tags on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

These tags are published by Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

In Rust, F1 opens the console: type client.connect 135.148.172.135:24603. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/8Fm6CVYDV is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online