Online 135.148.252.164:24003 checked 11m ago
CRUSTY TRAINING
Connect
srv = rust.server("135.148.252.164:24004")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 20:48 UTC22d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 4500
- map
- Procedural Map
- size
- 3500
- seed
- 4500
Server
srv.info()- address
- 135.148.252.164:24003
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 20:48 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 281/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 763/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 44/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 854/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 669/725 |
Quick answers
From the figures on this page.
Player counts
What position does CRUSTY TRAINING take in the server rankings?
Rank #15,268 on seven-day player hours for CRUSTY TRAINING, within the top 68% of all ranked servers.
What population does CRUSTY TRAINING carry?
Current row: 0 players on CRUSTY TRAINING, against 2 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on CRUSTY TRAINING?
The 48-hour average is 190 server fps, with a low of 53. Entity numbers reached 68,856, and that includes buildings, deployables and the rest. A high of 3,618 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does CRUSTY TRAINING run?
Rust network protocol 2635 and build 168909 on Linux is what CRUSTY TRAINING runs. The protocol has to match before you can join, and Steam does the updating.
Is CRUSTY TRAINING up, and what does its uptime show?
CRUSTY TRAINING reports itself online at the current refresh. Count back 2 days from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does CRUSTY TRAINING run from?
There is no region published for CRUSTY TRAINING. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.252.164:24003 is its address.
Settings and map
Which rules apply on CRUSTY TRAINING, and what settings?
The name CRUSTY TRAINING carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on CRUSTY TRAINING?
The game generates the map on CRUSTY TRAINING: procedural, size 3,500, seed 4500. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does CRUSTY TRAINING wipe?
A rhythm cannot be read from the wipes of CRUSTY TRAINING on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days ago.
What is wipe day on CRUSTY TRAINING like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 47 hours in.
Tags, lists
Which Rust Data filters and lists contain CRUSTY TRAINING?
These Rust Data lists include CRUSTY TRAINING: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on CRUSTY TRAINING?
The game's server browser reads these tags from CRUSTY TRAINING: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join CRUSTY TRAINING?
In Rust, F1 opens the console: type client.connect 135.148.252.164:24003. Launch Rust on this page does the same by opening the game through Steam and connecting.