Offline 135.148.39.132:27015 checked 32d ago
DOT-TEST-Rust
Connect
srv = rust.server("135.148.39.132:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.148.39.132:27015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 16:34 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 467 on average | 100/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 122/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 251/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 7/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 275/275 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 260 on average | 500/475 |
Quick answers
From the figures on this page.
Population data
What position does DOT-TEST-Rust take in the server rankings?
Over the last seven days DOT-TEST-Rust sits at #16,952 on player hours, in the top 71% of ranked servers.
What population does DOT-TEST-Rust carry?
DOT-TEST-Rust returns no live count at this refresh, having last been seen 32 days 13 hours ago.
Server facts
Which Rust version is DOT-TEST-Rust on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by DOT-TEST-Rust. The protocol has to match before you can join, and Steam does the updating.
Is DOT-TEST-Rust up, and what does its uptime show?
The latest sample has DOT-TEST-Rust offline, with a last sighting 32 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.
Which location does DOT-TEST-Rust run from?
For DOT-TEST-Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.148.39.132:27015 is its address.
Rules, settings, map
Which rules apply on DOT-TEST-Rust, and what settings?
You will not find a gather rate in the string DOT-TEST-Rust. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has DOT-TEST-Rust selected?
DOT-TEST-Rust runs a procedural map, which the game generates.
Wipe data
When does DOT-TEST-Rust wipe, and on what schedule?
Too few wipes are on record for DOT-TEST-Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 32 days 14 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold DOT-TEST-Rust, and which filters?
On Rust Data, DOT-TEST-Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on DOT-TEST-Rust hold?
These tags are published by DOT-TEST-Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into DOT-TEST-Rust?
In Rust, F1 opens the console: type client.connect 135.148.39.132:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.