Offline EU 135.181.169.106:35367 checked 35d ago
Test
Connect
srv = rust.server("135.181.169.106:35368")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 10h | Thu 12 Nov, 14:08 UTC | wipe |
| 2 | 20d 10h | Thu 19 Nov, 14:08 UTC | wipe |
| 3 | 27d 10h | Thu 26 Nov, 14:08 UTC | wipe |
| 4 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 10h | Thu 10 Dec, 14:08 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 14:08 UTC35d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.181.169.106:35367
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 24 Sep 2026, 14:08 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 46/250 |
| 1 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 240/300 |
| 2 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10/100 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 299/375 |
| 4 | Rustafied.com - EU Main | EU · groups of 16+ · weekly · 229 on average | 224/825 |
| 5 | Magic Rust — Main | Kлaccикa x1 | Baйп 29.10 | EU · groups of 100+ · 1x · weekly · 217 on average | 183/220 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test rank?
Ranked #15,721 on seven-day player hours, Test is #2,519 in Europe and in the top 71% of all ranked servers.
How full does Test run?
Test returns no live count at this refresh, having last been seen 35 days 12 hours ago.
About the server
Which Rust version is Test on?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. The protocol has to match before you can join, and Steam does the updating.
Is Test up, and what does its uptime show?
The latest sample has Test offline, with a last sighting 35 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.
Which location does Test run from?
The EU tag is what Test uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.181.169.106:35367.
Settings and map
Which settings and rules does Test run?
The name Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Test?
A procedural map runs on Test, generated by the game.
Wipes and dates
When does Test wipe, and on what schedule?
The prediction follows the tag, because Test's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 35 days 13 hours ago. The tags list wipes as weekly.
What is wipe day on Test like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does Test appear among Rust Data lists and filters?
These Rust Data lists include Test: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Test?
In Rust, F1 opens the console: type client.connect 135.181.169.106:35367. Launch Rust on this page does the same by opening the game through Steam and connecting.