Offline 135.181.179.111:28019 checked 7d ago
The Hunting Lodge Test
Connect
srv = rust.server("135.181.179.111:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.181.179.111:28019
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 21:23 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 46/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 35/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 20/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 12/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 16/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 11/200 |
Quick answers
From the figures on this page.
Population data
What position does The Hunting Lodge Test take in the server rankings?
Player hours over seven days put The Hunting Lodge Test at #15,348, in the top 69% of the ranked set.
How many players does The Hunting Lodge Test hold at once?
The current row shows The Hunting Lodge Test offline; the last response was 7 days 19 hours ago.
About the server
Which Rust version is The Hunting Lodge Test on?
The build is Rust network protocol 2635 and build 167819 on Linux, run by The Hunting Lodge Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is The Hunting Lodge Test, and is it online now?
Offline now for The Hunting Lodge Test, last seen 7 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.
Which location does The Hunting Lodge Test run from?
No region is published by The Hunting Lodge Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.181.179.111:28019.
Map and rules
Which rules apply on The Hunting Lodge Test, and what settings?
You will not find a gather rate in the string The Hunting Lodge Test. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has The Hunting Lodge Test loaded?
The Hunting Lodge Test runs a procedural map, which the game generates.
Wipes and dates
On what schedule does The Hunting Lodge Test wipe?
A rhythm cannot be read from the wipes of The Hunting Lodge Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 20 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain The Hunting Lodge Test?
On Rust Data, The Hunting Lodge Test appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on The Hunting Lodge Test hold?
Read by the game's server browser, the tags The Hunting Lodge Test publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167819 (Build): The server runs build 167819; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to The Hunting Lodge Test?
The manual route: launch Rust, F1, then client.connect 135.181.179.111:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.