Rust Data

rustdata.spaceservers136.116.112.6:28016.ipynb

Run all rust-data · live

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Offline 136.116.112.6:28015 checked 26d ago

auto-dump

Connect

srv = rust.server("136.116.112.6:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,013 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.116.112.6:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:05 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average528/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average54/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average274/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average109/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average121/150

Quick answers

From the figures on this page.

Player counts

What position does auto-dump take in the server rankings?

Player hours over seven days put auto-dump at #16,013, in the top 69% of the ranked set.

How full does auto-dump run?

auto-dump returns no live count at this refresh, having last been seen 26 days ago.

About the server

Which Rust version is auto-dump on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by auto-dump. Steam updates your game for you, but the protocol must match to join.

How reliable is auto-dump, and is it online now?

Offline now for auto-dump, last seen 26 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is auto-dump hosted?

There is no region published for auto-dump. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.116.112.6:28015 is its address.

Settings and map

What rules and settings are recorded for auto-dump?

No gather rate appears in the name: auto-dump. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on auto-dump?

A procedural map runs on auto-dump, generated by the game.

Wipe schedule

When does auto-dump wipe, and on what schedule?

Too few wipes are on record for auto-dump to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 5 hours ago.

Tags and filters

Where does auto-dump appear among Rust Data lists and filters?

These Rust Data lists include auto-dump: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on auto-dump?

Read by the game's server browser, the tags auto-dump publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join auto-dump?

Enter client.connect 136.116.112.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,286 players 11,755 servers online