Offline 136.169.156.68:28015 checked 29d ago
My Local Server
Connect
srv = rust.server("136.169.156.68:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 09:41 UTC29d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.169.156.68:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 10:14 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 476/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 280/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 88/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 111/200 |
Quick answers
From the figures on this page.
Population
How does My Local Server compare in the rankings?
Rank #16,880 on seven-day player hours for My Local Server, within the top 71% of all ranked servers.
What population does My Local Server carry?
Offline now for My Local Server, with the last sample 29 days 9 hours ago.
Server data
What is the Rust version on My Local Server?
The build is Rust network protocol 2633 and build 165217 on Windows, run by My Local Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Local Server, and is it up?
Offline now for My Local Server, last seen 29 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.
In which location is My Local Server hosted?
No region is published by My Local Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.169.156.68:28015.
Map and rules
Which rules apply on My Local Server, and what settings?
The name My Local Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.
What is the map on My Local Server?
My Local Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does My Local Server wipe?
The record for My Local Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 29 days 12 hours ago, and that is the one in play.
On My Local Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold My Local Server, and which filters?
These Rust Data lists include My Local Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Server?
These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into My Local Server?
In Rust, F1 opens the console: type client.connect 136.169.156.68:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.