Rust Data

rustdata.spaceservers136.169.210.18:28016.ipynb

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Offline 136.169.210.18:28015 checked 20d ago

My Server Name

Connect

srv = rust.server("136.169.210.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,679 # top 62%
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 16:38 UTC20d ago 1 NaN running 1
1 Sun 4 Oct, 07:19 UTC23d ago 1 held half 3.4 days 0
2 Sat 3 Oct, 15:42 UTC24d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.169.210.18:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 16:38 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average430/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average195/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average89/150

Quick answers

From the figures on this page.

Population

What position does My Server Name take in the server rankings?

Player hours over seven days put My Server Name at #13,679, in the top 62% of the ranked set.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 20 days 6 hours ago.

About the server

What Rust version does My Server Name run?

Rust network protocol 2634 and build 167058 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 20 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.169.210.18:28015.

Rules, settings, map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Wipe data

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 7 hours ago.

On My Server Name, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain My Server Name?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Server Name?

The manual route: launch Rust, F1, then client.connect 136.169.210.18:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,453 players 11,707 servers online