Rust Data

rustdata.spaceservers136.169.236.218:28017.ipynb

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Offline 136.169.236.218:28015 checked 1d ago

ServerName

Connect

srv = rust.server("136.169.236.218:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 13:46 UTC8d ago 5 NaN running 1
1 Sun 18 Oct, 17:02 UTC10d ago 5 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.169.236.218:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 17:02 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average195/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average114/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average12/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average21/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #15,349, in the top 69% of the ranked set.

How many players does ServerName hold at once?

Offline now for ServerName, with the last sample 36 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on ServerName?

The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.

Is ServerName up, and what does its uptime show?

The latest sample has ServerName offline, with a last sighting 36 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does ServerName run from?

No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.169.236.218:28015 is its address.

Rules, settings, map

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Wipes and dates

On what schedule does ServerName wipe?

Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 8 hours ago.

On ServerName, what happens on wipe day?

The average peak over recent wipes is 5 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain ServerName?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 136.169.236.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,011 players 11,701 servers online