Offline 136.169.243.81:28015 checked 10d ago
FuckEAC Test Server
Connect
srv = rust.server("136.169.243.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 11:57 UTC19d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 16:45 UTC24d ago | 1 | held half | 4.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.169.243.81:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:57 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101/125 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does FuckEAC Test Server rank?
Player hours over seven days put FuckEAC Test Server at #12,998, in the top 60% of the ranked set.
How many players does FuckEAC Test Server hold at once?
Offline now for FuckEAC Test Server, with the last sample 10 days 22 hours ago.
About the server
Which Rust version is FuckEAC Test Server on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by FuckEAC Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FuckEAC Test Server, and is it online now?
The latest sample has FuckEAC Test Server offline, with a last sighting 10 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.
Where does FuckEAC Test Server sit?
For FuckEAC Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.169.243.81:28015 is its address.
Rules, settings, map
What rules and settings are recorded for FuckEAC Test Server?
No gather rate appears in the name: FuckEAC Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.
Which map has FuckEAC Test Server loaded?
The game generates its map: procedural, on FuckEAC Test Server.
Wipes and dates
When does FuckEAC Test Server wipe, and how often?
The record for FuckEAC Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 23 hours ago.
On FuckEAC Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain FuckEAC Test Server?
The Rust Data lists that FuckEAC Test Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on FuckEAC Test Server hold?
These tags are published by FuckEAC Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to FuckEAC Test Server?
Enter client.connect 136.169.243.81:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.