Offline 136.175.178.6:28015 checked 2d ago
LocalServer
Connect
srv = rust.server("136.175.178.6:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.175.178.6:28015
- region
- – · au1
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:16 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 12/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 15/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 12/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 23/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 9/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
How does LocalServer compare in the rankings?
Rank #14,359 on seven-day player hours for LocalServer, within the top 65% of all ranked servers.
How many players does LocalServer hold at once?
LocalServer returns no live count at this refresh, having last been seen 2 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does LocalServer run?
Version Rust network protocol 2583 and build 110006 on Windows is reported by LocalServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is LocalServer, and is it up?
LocalServer is offline at this refresh; the last response came 2 days 17 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 25 October 2026.
In which location is LocalServer hosted?
There is no region published for LocalServer, and the region code is au1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.175.178.6:28015 is its address.
Rules, settings, map
Which settings and rules does LocalServer run?
You will not find a gather rate in the string LocalServer. The field for group size is empty. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has LocalServer loaded?
A procedural map runs on LocalServer, generated by the game.
Wipe schedule
When does LocalServer wipe, and how often?
A rhythm cannot be read from the wipes of LocalServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 17 hours ago.
Tags, lists
Which lists on Rust Data hold LocalServer, and which filters?
These Rust Data lists include LocalServer: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.
Which meanings do the tags on LocalServer hold?
The game's server browser reads these tags from LocalServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; v2583 (Protocol): The server speaks protocol 2583, so match your game version; cs110006 (Build): The server runs build 110006; ptrak (Networking): Standard network layer for Rust: RakNet; $rau1 (Region code): The row gives au1 as its region code; ^p (PvE): No player-versus-player combat; the danger comes from the world. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to LocalServer?
Enter client.connect 136.175.178.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.