Online 136.175.187.96:28025 checked 10m ago
Overthruster 3X Mats Nodes
Connect
srv = rust.server("136.175.187.96:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:36 UTC26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 2151834815
- map
- Procedural Map
- size
- 3700
- seed
- 2151834815
Server
srv.info()- address
- 136.175.187.96:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 387 on average | 500/800 |
| 1 | Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 174 on average | 252/400 |
| 2 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 123 on average | 340/100 |
| 3 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 86/100 |
| 4 | FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 111 on average | 118/350 |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 63/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Overthruster 3X Mats Nodes rank?
Rank #15,348 on seven-day player hours for Overthruster 3X Mats Nodes, within the top 69% of all ranked servers.
How full does Overthruster 3X Mats Nodes run?
The sample now reads 0 players for Overthruster 3X Mats Nodes, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Overthruster 3X Mats Nodes perform?
Server fps over the last 48 hours averages 113; the floor is 93. Entity numbers reached 76,913, and that includes buildings, deployables and the rest. A high of 2,197 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Overthruster 3X Mats Nodes run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Overthruster 3X Mats Nodes. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Overthruster 3X Mats Nodes, and is it up?
Overthruster 3X Mats Nodes reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Overthruster 3X Mats Nodes run from?
For Overthruster 3X Mats Nodes, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.175.187.96:28025.
Settings and map
Which rules apply on Overthruster 3X Mats Nodes, and what settings?
Gather sits at 3x, read from the server's own name: Overthruster 3X Mats Nodes. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Overthruster 3X Mats Nodes selected?
Size 3,700, seed 2151834815: the procedural map on Overthruster 3X Mats Nodes, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Overthruster 3X Mats Nodes wipe, and on what schedule?
Too few wipes are on record for Overthruster 3X Mats Nodes to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 18 hours ago.
On Overthruster 3X Mats Nodes, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 39 hours in.
Tags and filters
Which Rust Data filters and lists contain Overthruster 3X Mats Nodes?
The Rust Data lists that Overthruster 3X Mats Nodes fits are: Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
How should you read the server tags on Overthruster 3X Mats Nodes?
These tags are published by Overthruster 3X Mats Nodes and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Overthruster 3X Mats Nodes?
The manual route: launch Rust, F1, then client.connect 136.175.187.96:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.