Offline 136.24.98.229:28015 checked 6d ago
Foglab base proof
Connect
srv = rust.server("136.24.98.229:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.24.98.229:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 20:14 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 322/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 322/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 162/200 |
Quick answers
From the figures on this page.
Population data
How does Foglab base proof compare in the rankings?
Player hours over seven days put Foglab base proof at #15,335, in the top 69% of the ranked set.
How full does Foglab base proof run?
Offline now for Foglab base proof, with the last sample 6 days 13 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Foglab base proof on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Foglab base proof. The protocol has to match before you can join, and Steam does the updating.
How reliable is Foglab base proof, and is it online now?
The latest sample has Foglab base proof offline, with a last sighting 6 days 13 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
Which location does Foglab base proof run from?
For Foglab base proof, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.24.98.229:28015.
Settings and map
Which settings and rules does Foglab base proof run?
You will not find a gather rate in the string Foglab base proof. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Foglab base proof selected?
A procedural map runs on Foglab base proof, generated by the game.
Wipe schedule
When does Foglab base proof wipe, and how often?
A rhythm cannot be read from the wipes of Foglab base proof on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 13 hours ago.
Tags and filters
Where does Foglab base proof appear among Rust Data lists and filters?
The Rust Data lists that Foglab base proof fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Foglab base proof hold?
The game's server browser reads these tags from Foglab base proof: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Foglab base proof?
The manual route: launch Rust, F1, then client.connect 136.24.98.229:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.