Online 136.243.0.51:25598 checked 11m ago
tickles pickles
Connect
srv = rust.server("136.243.0.51:25599")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 322124301
- map
- Procedural Map
- size
- 3000
- seed
- 322124301
Server
srv.info()- address
- 136.243.0.51:25598
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 23:16 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101/125 |
Quick answers
From the figures on this page.
Population
How does tickles pickles compare in the rankings?
Player hours over seven days put tickles pickles at #5,246, in the top 24% of the ranked set.
How full does tickles pickles run?
Current row: 0 players on tickles pickles, against 40 slots. Over the last seven days it averaged 0 players and peaked at 3.
About the server
What does performance look like on tickles pickles?
The 48-hour average is 10 server fps, with a low of 2. Buildings, deployables and all else in the world took the count as high as 46,139 entities. Memory peaked at 2,197 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does tickles pickles run?
Rust network protocol 2635 and build 168909 on Linux is what tickles pickles runs. Steam updates your game for you, but the protocol must match to join.
How reliable is tickles pickles, and is it up?
Online is the state at the latest refresh for tickles pickles. Count back 4 days 4 hours from its reported uptime to get the last restart. Uptime of 89% across the last 7 full days: 149 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.
Where does tickles pickles sit?
For tickles pickles, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.243.0.51:25598.
Map and rules
What rules and settings are recorded for tickles pickles?
The name tickles pickles carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has tickles pickles selected?
tickles pickles runs a procedural map of size 3,000 with seed 322124301, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does tickles pickles wipe?
The record for tickles pickles holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold tickles pickles, and which filters?
The Rust Data lists that tickles pickles fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on tickles pickles?
These tags are published by tickles pickles and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join tickles pickles?
Enter client.connect 136.243.0.51:25598 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://playnhost.com/.